Return to Home Page
The Power of Using Operational-Strategic Simulations in the Study of Military History
Physics
is sometimes described as ‘creating mathematical models of the real
world’. In a similar fashion military simulations can be defined a
‘creating mathematical models of the military world’. Physics uses
mathematical models to predict the most probable outcomes in the
physical universe (our real world), while military simulations use
mathematical models to predict the most probable outcomes in historical
and future battles and campaigns. Today military simulations are one of
the most powerful and sophisticated tools available to serving officers
for training, and the assessment of the probable outcome of complex
military operations.
The term ‘war game’ is popularly used to
describe even the most sophisticated military simulation. Essentially a
war game is a military simulation with humans used to control key
elements of a force’s command and control. The level at which the human
decision maker is introduced into the simulation depends on the
particular simulation design and its objectives.
The
predominant feature that decides how a war game is categorised is the
space and time scale used by the units involved. Military simulations,
or war games, are normally categorised as
- Tactical level.
- Tactical-operational level.
- Operational level.
- Strategic level.
In
most military simulations the human decision maker controls the forces
at a particular level, while the other levels are generally simulated
by the mechanisms within the military simulation. Larger and more
sophisticated military simulations enable human command and control at
multiple levels. Consequently in some sophisticated war games the
simulation is only used for recreating the physical environment;
specifically simulating factors such as the physics of the weapons
involved, the various communication infrastructures, and the force’s
logistics. In this case all decisions (on both sides) are made by human
interaction and no tactical, operational or strategic decisions are
made by the simulation’s programming.
The Evolution of Military Simulations and War Gaming
(PDF File, Adobe Reader 3 or higher, 4 pages)
The Power of Military Simulations in the Study of Military History
( PDF File, 3 pages)
The Difference between Qualitative and Quantitative Analysis
(PDF File, 3 pages)
Tactical, Tactical-Operational, Operational and Strategic Military Simulations
(PDF File, 6 pages)
Return to Top of Page
Return to Home Page
Website
copyright © Nigel Askey 2008.
Last updated, 8th May 2011.